The other day Nikki and I discussed having a vector style to our project. iR has been textured, along with the scene and lighting. Glad to finally be getting somewhere with something!
Monday, 29 April 2013
Friday, 26 April 2013
iRig
Here's a quick look at iR's rig. Nice simple rig, took about 2 nice, relaxed hours at most.
Body/head/feet controls are standard box curves which allow the animator to translate and rotate each body part individually.
Hand controls contain finger/thumb attributes allowing for easy animation.
Eye control is in a "control pad" form, movement is achieved by using a slider interface. Visibility of this control is accessible through the head control.
Thursday, 18 April 2013
Vect-iR
Today, we discussed the possibility of rendering in a vector style, as well as a textured style, and compositing them together afterwards. Here's iR sporting his new style!
iR
Monday, 15 April 2013
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